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Random oxides spacechem
Random oxides spacechem








random oxides spacechem

I need to convert Σ-Ethyline and Ethyline into component parts to process into a Σ-Pseudobenzene ring (six carbon in a ring, with four Hydrogen and two Σ on them). I had a sensor under the N spawn, and blue just constantly dumped O's in the garbage until an N showed up, then it'd take the next O down the bonding path with a synced red carrying the N. :PĪlso worth noting that much like bonders, the sensor switches don't care where the sensor is.įor instance, I had a reactor with way more O coming in at B than N coming at A, and needed to output a double-bonded NO.

random oxides spacechem

You guys were too busy feeling all smart and stuff. Also added a link to the announcement about player-created content and what not. This seems worthy of the handy tips spoiler in the OP.Īdded. So if you have the red and the blue waldos dropping the same element but on different squares they will show up in different squares on the next reactor. If the inputs are coming from another reactor you made they will show up where you dropped them. My poor, poor brain doesn't stand a chance. Suddenly I realize why my inputs seemed to be showing up in random squares.










Random oxides spacechem